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Maxim Izmaylov
By Maxim Izmaylov
6 articles

Creating and Editing Resources

Resources are everything used in production that isn't a material. For example: - Employee wages - Contractor payments (such as outsourced manufacturing) - Utilities (electricity, water, gas, etc.) - Equipment depreciation - And more Adding New Resources There are two ways to create a new resource: 1. Click the “Add” button to create a resource from scratch 2. Copy an existing resource by opening it and clicking “Copy” To edit a resource, open its details by clicking on the resource name in the list, then click the “Edit” button. We've written in more detail about adding specific resource categories in separate articles: - Adding employees - Adding utilities - Adding production equipment Below we'll cover the general case. Depreciation Depreciation is the gradual allocation of a resource's cost to production expenses over time. Enable depreciation for capital assets such as equipment, vehicles, buildings, etc. Do not use depreciation for operational expenses like employee wages, contractor fees, outsourced manufacturing, utilities, or other services. The general rule is: if the resource has an initial acquisition cost and a finite useful life, use depreciation. You can read more about depreciation in a separate article. General Details Name The resource name. Unit of Measure The unit in which this resource is tracked. Categories You can organize resources into categories for easier navigation. Multiple categories can be assigned to a single resource. When viewing the resources list, click on a category name to quickly filter the list. Examples of resource categories: utilities, employees, equipment. Notes You can leave any helpful information in the notes field. Files You can attach files to your resources, such as images, specification documents, or any other relevant information. Depreciable Resources Initial Cost The total acquisition cost of the asset (purchase price plus any setup costs). Useful Life The estimated productive lifespan of this resource. You can find this in equipment specifications or use your own estimate. Important! Specify actual operating time, not calendar time. For example, if a machine will last 2 years but will only operate for 2000 hours during that period, enter 2000 hours here, not 2 years. Non-depreciable Resources Price The cost of using this resource. For example, the cost of electricity per kWh or the hourly rate for an employee.

Last updated on Apr 01, 2025

How to Track Labor Costs

To include labor costs in your product pricing, you'll need to add your workers as resources in Controlata. Adding Staff as Resources 1. Go to the “Resources” section and click “Add” to create a new resource. 2. We recommend adding workers by their job roles rather than individual names (e.g., “Workshop Operator” or “Assembler”). This approach accounts for interchangeable workers — if one employee is absent, another can perform the same tasks. 3. Leave the “Depreciate this resource” toggle unchecked. Setting the Price Enter the worker's rate in the “Price” field: - Hourly wages: Enter the hourly rate and select “Hours” as the unit of measure. - Piece-rate payment: Enter the rate per unit of work and select the appropriate unit. For example, if you pay a painter $50 per square meter, enter “50” as the price and “Square meters” as the unit. - Monthly salary: Divide the monthly salary by the average working hours per month to get an hourly rate. For a 40-hour work week, the average is approximately 164 hours per month. Add a category for the resource—we recommend creating a separate category for staff resources. Adding Labor to Products After adding workers to the “Resources” section, include them in your product cost calculations: 1. Edit the product and open the “Resources” tab. 2. Add the appropriate resource (worker). 3. Enter the quantity: - For hourly workers, enter the time needed to make the product. - For piece-rate workers, enter the appropriate quantity in the specified units. For example, for the painter mentioned above, enter the number of square meters that need to be painted for this product. Save the changes. Now when you manufacture this product, Controlata will include labor costs in your product cost calculations.

Last updated on Apr 01, 2025

Depreciation in Detail

What is Depreciation Depreciation is the gradual allocation of a resource's cost into the manufacturing cost of your products. For example, if you've purchased an expensive machine and want to account for its cost in your manufactured products, you can set it up as a depreciable resource by specifying its initial cost and useful life. Once you add this resource to a product, its cost will be factored into the product's cost until it's fully depreciated. For instance, if a machine costs $100,000 and has an expected operational life of 5,000 hours, with each part requiring 2 hours of machine time, the cost allocation per part would be: $100,000 / 5,000 hrs * 2 hrs = $40 This amount will be included in each part's cost until you manufacture: $100,000 / $40 = 2,500 parts After this point, the machine's cost will be fully depreciated and will no longer factor into your product costs. Depreciation Method The system uses the straight-line depreciation method. This means the resource's cost will be evenly distributed across products throughout its useful life. In the example above, each of the 2,500 manufactured parts will include $40 of resource depreciation in its cost. Depreciable Resource Details The depreciable resource card displays essential information about the depreciation process: - Initial Cost — the cost you specified when creating the resource - Useful Life — the operational time you specified when creating the resource - Price — calculated using the formula Initial Cost / Useful Life - Residual Value — the portion of the resource's cost that hasn't been depreciated yet, calculated as Price * Remaining Useful Life - Remaining Useful Life — how much operational time remains according to the specified useful life - Accumulated Depreciation Period — how much the resource has already been used

Last updated on Apr 01, 2025